
Yoann Fabre, Guillaume Pitel, and Didier Verna.
Urbi et Orbi: Unusual Design and Implementation Choices for Distributed Virtual Environments. In the proceedings of the
6th International Conference on Virtual Systems and Multimedia (VSMM'2000), Intelligent Environments Workshop (published by IOS Press, USA; ISBN 1-58603-108-2), pages 714-724, Gifu, Japan, October 2000

Didier Verna.
Action Recognition: How Intelligent Virtual Environments Can Ease Human-Machine Interaction. In the proceedings of the
6th International Conference on Virtual Systems and Multimedia (VSMM'2000), Intelligent Environments Workshop (published by IOS,Press, USA; ISBN 1-58603-108-2), pages 703-713, Gifu, Japan, October 2000
This paper describes Urbi et Orbi, a distributed virtual environment
(DVE) project that is being conducted in the Research and Development
Laboratory at EPITA. Our ultimate goal is to provide support for large
scale multi-user virtual worlds on end-user machines. The incremental
development of this project led us to take unusual design and
implementation decisions that we propose to relate in this
paper. Firstly, a general overview of the project is given, along with
the initial requirements we wanted to meet. Then, we go on with a
description of the system's architecture. Lastly, we describe and
justify the unusual choices we have made in the project's internals.
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